Re - creating a real flying site from video footage

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Author Topic: Re - creating a real flying site from video footage  (Read 291 times)

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Offline JoMo wrote Re - creating a real flying site from video footage on September 02, 2010, 17:15:12 PM
Hello everyone. I'm wondering how does one go about turning video footage of their strip into a virtual airport on their simulator (Realflight G4 in this case) from which to fly their virtual models. This is probably a fair bit beyond my ability from more than one perspective but I'd like to know anyway.
What I've done is to make a 360 degree recording of  the area on a HDD camcorder at different overlapping levels from my feet right up to directly above. I haven't a clue what to do next.
Presumably those who have done something similar have done so with the help of certain programs.
Has anyone here done such a thing?
Is it possible to do it with video or does it need to be stills?
What programs, lenses or other equipment would I need?
Any help or advice greatly appreciated.

                              Thanks

                                       JoMo


Reply #1
Offline JohnP wrote Re: Re - creating a real flying site from video footage on September 02, 2010, 17:27:56 PM
I tried something similar a while ago, though not with video footage, and had limited success.

I took still images with a tripod-mounted camera.  I started with a complete circle of overlapping images at horizon level,  then aimed the camera down and took another circle of images,  then down again etc. until I was pointing the camera at the ground.  Then repeated above the horizon.  This produced something like 100 images which had to be stitched together.  This process was repeated at different times, with different software and different sets of pics and never really produced an entirely satisfactory outcome...

The software (I used autostitch and at least one other product) generally detected the overlapping images correctly, though often needed some help.  Not too bad with the ground shots as there was usually something (a daisy,  bit of litter, etc) that could be identified and marked in overlapping shots,  but the sky was a complete bugger because the clouds tended to move around and change shape between shots!

You also need to check your sim to see what format of panoramic image it can import.

Good luck!



Remember, up is up, and down is down.  Except when inverted - when down is up, and up can be very expensive
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